So... how do you tell someone that what they believe is the most significant improvement to a thing ever is not really an improvement, it just really caters to the way things fit their culture?
Example: 4th Edition D&D
Likewise, as I continue to come to terms that I am of the "older" generation when it comes to gaming, I see the following idea coming to the forefront:
"Player: I need to be explicitly told what my character can and can't do."
*sigh*
Saturday, July 19, 2008
Subscribe to:
Post Comments (Atom)

0 comments:
Post a Comment