Saturday, July 19, 2008

You'll know what I mean someday...

So... how do you tell someone that what they believe is the most significant improvement to a thing ever is not really an improvement, it just really caters to the way things fit their culture?

Example: 4th Edition D&D

Likewise, as I continue to come to terms that I am of the "older" generation when it comes to gaming, I see the following idea coming to the forefront:

"Player: I need to be explicitly told what my character can and can't do."

*sigh*

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